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entry 05. – architecture as narrative
As a master of animation, Hayao Miyazaki has a huge impact on the way I think about worldbuilding, and the act of drawing, of giving form to thought and imagination. In this entry, I turn to one of his most celebrated works, Spirited Away.I try to step into its world and search for the logic…
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entry 04. – engawa
In most architecture, the threshold is a line of command:cross it, and you commit to being inside, to being out, to choosing a side. what happens when a threshold doesn’t separate but soften? //engawa “a strip of decking, often finished in wood or bamboo, that exist between the periphery of the Japanese house and the…
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entry 03. – zaira (invisible cities series, 01)
“The city does not tell its past, but contains it, like the lines of a hand.” When I first read Invisible Cities, “Zaira” from the “cities and the memory 3” left me in awe. It was not the most interesting, nor the most whimsical, but perhaps the most honest. a city is made not of…
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entry 02. – unfinished spaces
Lately, I’ve been circling the idea of stories as spaces. i feel like Adventure Time is one of those spaces. *In these sketches, I wasn’t trying to document a cartoon set. I was studying a kind of architecture we rarely allow: Warm, personal, living and brave enough to stay unfinished. adventure time – Cartoon /pendelton…
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entry 01. – white house
Fredericks / White House, Jamberoo, New South Wales, Australia : 1981-82 / 2001-04
