memory
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entry 11.
zenobia, invisible cities “Now I shall tell of the city of Zenobia, which is wonderful in this fashion: though set on dry terrain it stands on high pilings, and the ouses are of bamboo and zinc, with many platforms and balconies placed on stilts at various heights, crossing one another, linked by adders and hanging…
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entry 08.
I want to introduce a game called disco elysium which I felt it did not lie to me even it was a fiction. gAME starts with a dead man hanging from a tree and ends with finding the murderer. but I don’t believe it’s about the murder at all. It’s about what remains after everything…
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entry 06.
Most war memorials speak in the language of victory.They glorify sacrifice, and in doing so, they often decrease the pain that war leaves behind. But architecture has the power to disrupt even the oldest rituals of remembrance. It can refuse to flatter. It can turn from symbol to wound, from declaration to silence. in maya…
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entry 03.
“The city does not tell its past, but contains it, like the lines of a hand.” When I first read Invisible Cities, “Zaira” from the “cities and the memory 3” left me in awe. It was not the most interesting, nor the most whimsical, but perhaps the most honest. a city is made not of…